1.4.0 - What feature do you want the most?

If you have any feature requests or suggested changes to the RPG Wizard software post them here.
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swordmaster
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Re: 1.4.0 - What feature do you want the most?

Post by swordmaster » Fri Feb 09, 2018 1:24 pm

Yup I will definitely look to add this.
- An undo button for the boards.

I can have the editor remember the previously opened project.
- An open project on startup option.

I'll have to think about this.
- A easier way to add programs to the board. I think that would be the vector tools feature from the last post.

I don't think these are even possible but:

I also want to add this myself.
- When you type 'rpgcode.' can a list of the functions show up?

This would be difficult as I'd have to track the variable.
- A popup list of variables and functions for the default objects.

Will try to improve docs on this.
- The rpgcode.getSprite(spriteid) and rpgcode.getCharacter() functions, not much is really known about their inner-workings (unless you browse the source or use JSON.stringfy()).

rpggamer17
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Re: 1.4.0 - What feature do you want the most?

Post by rpggamer17 » Wed Mar 28, 2018 10:30 pm

Woot! I saw the updates on github about the autocomplete and UI improvements. :D
It seems that this application is getting a bit easier to use. Congrats and keep up the good work. Sorry I'm not code savvy enough to really commit anything. I break everything I make :lol:

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swordmaster
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Re: 1.4.0 - What feature do you want the most?

Post by swordmaster » Thu Mar 29, 2018 7:41 pm

Yes the code editor is much easier to use now :P I've been writing a default battle system so I wanted the autocomplete feature, makes coding much faster!

EgyLynx
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Re: 1.4.0 - What feature do you want the most?

Post by EgyLynx » Sun Apr 01, 2018 1:27 pm

Party select.. How? Some wanna change party at all... :oops: change even hero... thats i not can do at rpg toolkit...

battle systems? LOG style first ok before allow party battle/turn base (only monsters seen, and stats of players, or like default at Rgp toolkit (And some... ) or board battle?
Exp given.
A only battle are party get all that exp, B same as a but now divided by number of party. C: battle exp some non party but not ko persons...
D: Same at a but now it ends after one of party get at much higeh level... (that not get exp... ) E: sames D but b...

Some these at later...

And isn´t rpgCODE changes lott different versions?

Ask if something get mess/ need pardon...

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swordmaster
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Re: 1.4.0 - What feature do you want the most?

Post by swordmaster » Sun Apr 01, 2018 4:22 pm

At the minute I am working on the new default battle system for the RPGWizard, you'll be able to start a battle with very few lines of code:

Image

The result of that code is:

Image

All of this will be included in RPGWizard 1.4, which will be a summer time release :)

EgyLynx
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Re: 1.4.0 - What feature do you want the most?

Post by EgyLynx » Mon Apr 02, 2018 6:54 am

What exp given/level up i wanna? Maybe... hmm It divided at active party...
Typical Level up (when exp is enough next Level(s) then up.) or event/talking (?)
What style stats up i think?
Hmm, there at games which full hp/mp at person who get level/s. Or hp/mp up like them max.

Every level up at some points to stats. (And also Every/some at select (bonus points or stat up one of random/pre select)
Every level up at random points.
Every level up give bonus points( to use self?)
Every level X% points up.
Level ups at curve(?)

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