In this short tutorial series we will cover opening the editor and starting the demo game.
In this tutorial series you will be introduced to the basic building blocks that make up an RPGWizard game. You'll learn about animations and how they can be used with characters and NPCs. How to import tilesets from standard image files, the process of building boards from those tilesets. We'll also cover setting up collisions and how to trigger simple events such as moving the character between boards.
Provides an in-depth look into how you can use the default systems that come bundled with the RPGWizard in your own game.